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Bollywood
blockbusters like Lagaan, Mohabbatein, Kabhi Khushi Kabhi Gham and
Mission Kashmir offered much more to the audience than the histrionics
of stars like Aamir, Shahrukh, Hrithik and the Big B. All these
movies belong to a genre which is increasingly placing more importance
on stunning visuals through computer-generated special effects.
A definite conclusion that Indian audiences do not need to look
at only Matrix, Titanic, Shrek and other Hollywood productions to
enjoy the dazzling world of animation and special effects. Not only
the desi products, even the techno-wizardry of Hollywood is not
generated only out of American digital dream factories. In most
cases these are developed out of studios in India, the new mecca
for the $30 billion animation and special effects industry, broadly
coming under the purview of digital content development.
The
fastest growing segment within the IT-enabled services market, digital
content development is estimated to have raked in revenues worth
Rs 1,600 crore in 2001, employing over 27,000 people countrywide.
With a growth rate of nearly 100 percent over the 1999-00 revenues
of Rs 850 crore, Nasscom concludes that computer graphics, character
animation and data digitisation is dominating the Rs 4,100 crore
Indian IT-enabled services industry. The numbers that Nasscom is
predicting are even more startling. Its forecast: by 2004, the digital
content industry would reach a size of Rs 5,000 crore which would
further zoom to Rs 10,000 crore in 2008 employing over 100,000 people.
It further pegs the revenue/employee in this sector at $15,000 and
average offshore salary at $7,000 by 2008.
It
is easy to understand the reasons behind Nasscoms optimism.
Globally the animation and computer graphics sector is billed to
reach $50 billion by 2005. Services worth $300 million are already
outsourced to India and other markets in South-East Asia by major
Hollywood studios because of the cost advantage. Feels Pankaj Khandpur,
creative director, Western Outdoor, one of the leading Indian studios,
If a 20-minute special effects animation sequence costs about
$ 75,000 in India, studios in the US charge $150,000. With its talent
pool and competitive pricing, India is all set to grab the lions
share of this growing pie.
Agrees
Rajesh Turakhia, vice president, Maya Entertainment, another leading
studio founded by avant-garde Bollywood director Ketan Mehta, Digital
film making is the way to go. As hardware prices drop, computer-generated
scenes will cost far less than films shot on location.
Filmmaking
is but one area within the computer graphics and animation field.
The industry also occupies itself with content development for video
and TV programmes, commercial advertising, corporate presentations
and films, gaming consoles, interactive CD and DVD presentations
and visualisation, which include everything from architectural walkthroughs
to forensic analyses.
Entertainment
applications, however, top the list as demand for services in this
area continues to grow, even in the middle of a downturn. Industry
research source Digital MediaNet pegs the share of film and broadcast
at 42 percent of the professional animation tools market. Game development
ranks second at 31 percent while visualisation and Web design account
for 15 percent.
With
such phenomenal growth predicted in the near future, the most important
question today is whether we have the requisite manpower with the
relevant skill sets? Since the answer is undoubtedly negative, the
next question is, do we have proper training facilities to groom
this manpower? Till now, unfortunately, the answer to this too was
either none or almost minimal, though the year 2001 saw things slowly
starting to change. According to Ram Mohan, president, UTV Toons,
and one of the pioneers of animation in India, The dearth
of professional institutions in India that provide technical training
in quality animation, both classical and digital, has caused a severe
shortage of animators with the required skill levels. Animation
training programs, therefore, have a very important role to play
in the growth of this industry.
One
of the biggest players in this multimedia training arena is definitely
Arena, a brand of the computer training major Aptech. Currently
contributing about 12-13 percent of Aptech revenues, Arena is set
to expand to over 40 countries in the next 12-18 months. It offers
training in areas like multimedia, animation and Web engineering
for job opportunities in areas like printing, fashion, film and
television.
Arena
has alliances with Macromedia and Apple and also academic partnerships
with Southern Cross University of Australia and Farleigh Dickenson
University of US. According to Sudhir Mathur, head, Arena Multimedia,
Our flagship programme is the six-semester Triple Certificate
where respective semesters focus on graphics, special effects
and authoring, animation, website designing, back end Web technology
and finally media convergence.
In
addition, to meet this huge demand for animators Arena has also
set up the Arena Animation Academy in Mumbai, Kolkata and Hyderabad
with more than 50 centres planned to come up by April 2002. All
these academies are Authorised Training Centres for Discreet, the
market leader with state-of-the art animation applications like
Combustion, Edit and Unferno, vital for post-production work like
compositing and editing. These academies also offer specialisation
in Maya for 3D Animation, as well as Animo and US Animation for
2D Animation. Alliances are also in place with Alias Wavefront,
Toon Boom and Cambridge Animation. The courses on offer are on classical
and cel animation, Maya, US animation, Animo, audio-video editing
and special effects. The average duration is around a year, and
the average cost is around Rs 30,000.
Apart
from Arena, the last two years have seen a host of other institutes
coming up with multimedia training providing facilities. Pentamedia
Graphics in Chennai has
been providing a three-month residential training programme which
used to have several takers till only a few months back, before
the company was besieged by its own problems. Mumbai-based Zee Interactive
Learning System (ZILS), The Workstation from Tasa, Edit and Image
are some of the other leading training institutes. Even C-DAC offers
an animation training course in Mumbai and Pune. With Mumbai housing
so many of the studios, it is perhaps not surprising that so many
of these institutes are based out of the city. Some foreign trainers
have also got involved. Vancouver-based VFS, which trains 3,000
animators annually, has entered into a multi million dollar deal
with Modi Enterprises (KK Modi Group) to offer courses for 400-700
students in classical animation, 3D and new media.
Many
production houses have spawned off their in-house training facilities
into a separate training business offering course packages for 200-300
animators. Apart from creating a separate stream of revenue, this
also ensures them a captive pool of talent. One such example was
Ketan Mehtas Maya, starting the Maya Academy of Advanced Cinematics
(MAAC) which is training around 300 people in over five cities across
the country. Bangalore-based Compudyne Winfosystems, Mumbai-based
The FX Factory and Crest Communications are some other production
houses that have jumped into this training bandwagon.
With
so many training facilities the future looks rosy, but GV Babu,
COO, Pentamedia Graphics, still feels that unless skill sets are
enhanced India might still lose out to competitors like Philippines,
South Korea and China. And if competition from these countries increases
in 2002, the margins for outsourced work may come under pressure.
The advantage is that they have decades of experience in the area
of traditional 2D animation with graphics and animation long being
a compulsory part of their school curriculum. And graduating from
2D animation to 3D animation is only a matter of learning a computer
software package. China already has a vibrant 2D and 3D animation
production industry catering to local demand.
The
moot question remains why with so many training institutes India
is still facing a dearth of skilled manpower. It is the old story
of private computer training institutes with their problems like
quality of faculty, lack of proper placement facilities and others.
Khandpur feels that often these training institutes teach wrong
notions and the studios then have to spend a lot of time and energy
to re-train the animators. Relates one student of one of the leading
training institutes in Kolkata, One morning, we discovered
that the security guard in our centre starting to take our classes
by virtue of his sitting with us everyday. Even MAAC has yet
to find proper placement facilities for most of its students in
the initial batches. This has therefore led them not to promise
guaranteed placement facilities for students in future. In the entire
light what comes out clear is that unless training houses do not
pull up their socks, it might be present imperfect and future bleak
for the Indian animation industry despite its undoubted promise.
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